NURBS

Discussion concerning the first major re-evaluation of Dewey B. Larson's Reciprocal System of theory, updated to include counterspace (Etheric spaces), projective geometry, and the non-local aspects of time/space.
Post Reply
Horace
Posts: 276
Joined: Sat Apr 15, 2006 3:40 pm

NURBS

Post by Horace »

Bruce,

Some parameric curves involve a ratio of two magintudes (similar to space and time) coupled via simple functions.

Look at the brief description of 3D NURBS below, which seem to couple 3D magnitude to 1D magnitude in their implementation.

It seems that with some minor tweaking their definition can be expanded to 3D/3D magnitudes and used to model RST. (we'd need three different W(t) functions, to be symmetrical)

Don't forget to read the last 5 words of the quote below.

Regards,

Horace

Google wrote:
A rational cubic curve segment in 3D can be constructed as follows

x(t) = X(t)/W(t)

y(t) = Y(t)/W(t)

z(t) = Z(t)/W(t)

where each of X(t), Y(t), Z(t), and W(t) are cubic polynomial curves. Defining curves as rational polynomials in this manner allows for simple exact represenations of conic sections such as circles, as well as curves which are invariant under perspective projection.
User avatar
bperet
Posts: 1501
Joined: Thu Jul 22, 2004 1:43 am
Location: 7.5.3.84.70.24.606
Contact:

Re: NURBS

Post by bperet »

Horace wrote:
Google wrote:
A rational cubic curve segment in 3D can be constructed as follows

x(t) = X(t)/W(t)

y(t) = Y(t)/W(t)

z(t) = Z(t)/W(t)

where each of X(t), Y(t), Z(t), and W(t) are cubic polynomial curves. Defining curves as rational polynomials in this manner allows for simple exact representations of conic sections such as circles, as well as curves which are invariant under perspective projection.
The homogeneous coordinate representation would be: | X(t) Y(t) Z(t) W(t) |

It is only invariant under metric and Euclidean strata, where perspective transform takes place. (Affine would have three, independent quantities--you would need 3 separate W functions).

But dang, that's rather a nifty solution to modeling that locus of points (mesh surface) that results from the discrete unit postulate when dealing with an aggregate. One polynomial is a lot easier to deal with than a gazillion points.

The Universe is looking more and more like a computer model every day... maybe we are just characters in a holo-novel. Now if I could just figure out how to call for the "arch"...

Thanks!
Every dogma has its day...
Horace
Posts: 276
Joined: Sat Apr 15, 2006 3:40 pm

NURBS

Post by Horace »

It should be elementary my dear Doctor, elementary... ;)

Dr Moriarty wrote:
Now if I could just figure out how to call for the "arch"...
Horace
Posts: 276
Joined: Sat Apr 15, 2006 3:40 pm

NURBS

Post by Horace »

I wonder what would be the appearance of a plot depicting all the NURB curves satisfying a constant cross-ratio constraint ?
Post Reply