Search found 57 matches

by ckiit
Sun Apr 26, 2020 11:03 pm
Forum: General Discussion
Topic: Annotations of Mathis' "Squaring the Circle"
Replies: 0
Views: 30009

Annotations of Mathis' "Squaring the Circle"

Hello all, It was brought to my attention that Miles Mathis (as recently as April 10, 2020) released a paper entitled 'Squaring the Circle' as a 'part 2' follow-up to an existing paper from 2006. The concerned paper can be found here: http://milesmathis.com/square2.pdf What follows is an annotation ...
by ckiit
Tue Apr 21, 2020 4:42 pm
Forum: General Discussion
Topic: How do impossible squares relate to RST
Replies: 40
Views: 199350

Re: How do impossible squares relate to RST

Let's talk "imaginary" numbers and also instead call them rotational operators. I think you're right to regard them as that, I see the same quality in them. (-k)(k) = -k 2 = -(√-1) 2 = -(-1) = +1 Let k stand for π and understand we're working in counterspace using polar Euclidean geometry...
by ckiit
Tue Apr 21, 2020 5:31 am
Forum: General Discussion
Topic: How do impossible squares relate to RST
Replies: 40
Views: 199350

Re: How do impossible squares relate to RST

Hence, rotational motion cannot be scalar, since it has direction. This includes bi-rotation, as iconoclastic as this might be. Personally speaking, I fundamentally abhor this statement and would respond you're stuck in strictly linear -thinking-land a la Larson. This statement is also fundamentall...
by ckiit
Sun Apr 19, 2020 2:40 pm
Forum: General Discussion
Topic: Unity and Phi^3
Replies: 34
Views: 151007

Re: Unity and Phi^3

Thank you to everyone who has contributed: the pursuit of unity begins. I have recently placed an addendum in https://reciprocal.systems/phpBB3/viewtopic.php?f=7&t=685 which briefly outlines the parameters of a universe based on the (inter-)relationships between Φ¹, Φ², and Φ³ as they may concer...
by ckiit
Fri Apr 17, 2020 10:57 am
Forum: General Discussion
Topic: Unity and Phi^3
Replies: 34
Views: 151007

Re: Unity and Phi^3

The 3 Dials or Phi Codes or Wheels of 24, that generate all the 72 Possible Phi Codes that sum to (108+9) https://en.wikipedia.org/wiki/Tetractys https://becomingborealis.com/wp-content/uploads/2018/05/Python_1.png https://becomingborealis.com/the-pythagorean-tetraktys/ https://www.jain108.com/wp-c...
by ckiit
Sat Apr 11, 2020 5:50 pm
Forum: General Discussion
Topic: How do impossible squares relate to RST
Replies: 40
Views: 199350

Re: How do impossible squares relate to RST

This is coming quite fast now. We're going to have to break this into bite-sized chunks. ... We are calibrated to space and as such Φ = 1 and π should be 3.144... and rather is incorrectly presented as 3.141... The facts for Φ and π in the counterspacial region (time region) are also given. The pro...
by ckiit
Sat Apr 11, 2020 8:37 am
Forum: General Discussion
Topic: How do impossible squares relate to RST
Replies: 40
Views: 199350

Re: How do impossible squares relate to RST

ckiit, I see now what you have been working to convey. Bravo. There is more to uncover. The faults associated are mine own: I do not always take the time needed to assess how others are accustomed to seeing something such to factor in. I will try to do a better job of this in the future, in the mea...
by ckiit
Thu Apr 09, 2020 10:42 am
Forum: General Discussion
Topic: How do impossible squares relate to RST
Replies: 40
Views: 199350

Re: How do impossible squares relate to RST

Given: ϕπ 2 = 16 Rewrite: ϕ × π × π = 1 × 4 2 We said ϕ 2 - ϕ = 1... f (x) = x 2 - x - 1 set equal to 0 and also ϕ 2 - ϕ 1 ... well that's ϕ! Forgive me, not following on two fronts: i. I see no practical use in setting to '0', it only shows me x² - x = 1 hence ϕ solving for. ii. "and also ϕ² ...
by ckiit
Sun Apr 05, 2020 5:04 am
Forum: General Discussion
Topic: How do impossible squares relate to RST
Replies: 40
Views: 199350

Re: How do impossible squares relate to RST

Primer: https://www.youtube.com/watch?v=qkN8gYXiXdI Coming at it from a top-down approach, it may be easier to see the nature of the relationship if/when trying to consider space and time from the level of the photon (no displacement) as it would concern anything in particular that is displaced, thu...
by ckiit
Sun Mar 22, 2020 3:33 pm
Forum: General Discussion
Topic: "Solving for Unity..." e=MC² → 16=Φπ² → 1=Φπ²/16
Replies: 16
Views: 53795

"Solving for Unity..." e=MC² → 16=Φπ² → 1=Φπ²/16

************************** ************************** ADDENDUM 04/15/2020 **Prototype Universe** .........in progress......... π = √(8√5-8) or 4√Φ π² = (8√5-8) or 16/Φ Φ = (π+π√5)/2π Φ² = (3π+π√5)/2π 1 = 2π/2π Let Φπ² be a universe composed of an incessant relationship between Φ and π². Construct: →...